By Drader | May 26, 2025
😵💫 It Was All Going So Well… Until It Wasn’t
I thought I had everything figured out:
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Characters? ✔️
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Shops? ✔️
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Cool pixel art? ✔️
Then I added my first enemy and…
💥💀 THE ENTIRE GAME BROKE.
Enemies were multiplying.
Shops disappeared.
My character got stuck spinning in circles like a Beyblade.
It was chaos.
But instead of rage quitting, I started fixing.
🧪 My Top 5 Funniest Game-Breaking Fails
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Infinite Gold Glitch 💰
Players could click the shopkeeper and just… get rich. Forever. -
Enemy Spawn Madness 👾
One line of code made 100+ enemies spawn every second. R.I.P. FPS. -
The Healing Sword 🩹
Meant to deal damage… but it healed enemies instead 💀 -
Teleportation Bug 🌀
One enemy would teleport the player inside a wall. -
Text Overflow 💬
My dialogue system glitched and filled the screen with “...” nonstop.
Every bug taught me something. Every crash made me smarter.
🛠️ How I Learned to Fix Stuff
I started googling, reading forums, and asking Lex Raven for help (best AI teammate ever 💜).
Here's what helped most:
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Print statements: To see what the code was actually doing
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Step-by-step testing: Only change ONE thing at a time
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Save backups: Learned this the hard way 😭
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Use logic: Think like the game, not like the player
Fixing bugs isn’t fun at first… but it’s where real progress happens.
🔧 Tools That Saved Me
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Thonny: My Python editor with a debugger
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ChatGPT: For explaining why stuff went wrong
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My notebook: I sketch out logic before I code it now
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Snacks: Don’t debug hungry 😤🍫
🧡 What I Learned
Before, I thought “good developers never mess up.”
Now I know:
Great developers break their games, then fix them better than before.
Mistakes aren’t failures—they’re quests. And every time I solve one, I level up.
🕹️ Final Thought
My game still isn’t perfect.
But every glitch I fix brings it closer to something real, something fun, something mine.
So yeah—I broke my game 10 times.
And I’d do it 10 more… just to make it awesome.